In October I will be working on pose recognition signup/login using tensorflow.js (during my free’ time which means the time remaining from my free time which is already being used up to make a unity3d project). This means knowing what decisions to take very early on. The project is till now loosely defined as in “pose recognition” only implies that you can signup and
VR: Getting Started [Week 1 cont..]
Notes from Edx’s VR Certificate course Week 1 (cont..) The Human Visual System and Display Methods [3D Vision] 1. Monocular 3D Cues Monocular 3D Cues: means how the human eye can estimate depth with even one eye closed Figuring out relative sizes: We compare the relative sizes of objects on our retina with the other retina. Smaller objects are thought to be further away from
VR: Getting started
Notes from Edx’s VR Certificate course A I hear and I forgot, I see and I rememeber, I do and I understand. History Human Focus Display Devices Input Devices Interaction Concepts 1. Defining features of VR: VR always has to do with a computer generated virtual world Interaction: respond/feedback to user action in as natural way was possible Immersive: achieved by displaying thr VR world
Solo Creators Guide: How and where to learn VR (virtual reality)
Last year two big VR companies: Jaunt and IMAX downsized their VR operations due to cost restraints. However, learning to develop for VR is still a good bet for the coming future. Cheaper headsets and 5G networks will extend VR’s popularity. 2018 ended with a record number of headsets registered on Steam. This attests to the growing popularity of Virtual Reality. Currently VR’s popularity is