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You are here: Home / Archives for UE4

April 5, 2020 by: Kauress

Learn Twitter Bootstrap in VR – update

Bootstarry level 1

Level 1 of Bootstarry is almost complete, a few glitches and narration is missing but it’s starting to shape up. I’ve moved from Unreal Engine to Unity3D for now which means dipping into C# which is ok because I find that better than the flowchart type system that UE4 engine has (blueprints) which makes game development seem a bit magical.

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December 17, 2019 by: Kauress

Twitter Bootstrap in #virtualreality using Unity3D

New project for #2020 (amongst a gazillion others) This month I started with a project that I’ve been planning to do for a long time. The goal is to create an immersive experience, and highly interact-able course in virtual reality for learning twitter bootstrap, a front-end technology used to develop mobile/tablet/pc responsive webpages. More specifically to make the learner understand how items are placed horizontally

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November 15, 2019 by: Kauress

#UE4 Error Logs: Map Appears to be an Asset File

Working through my game, I lost power and the PC shut down unexpectedly. When the power came back on and I opening my game in the #unrealengine editor I got this error: “Error: Map Appears to be an Asset File.” So like most people who use Linux for a long time and then switch to windows, I thought the most plausible solution would be to

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November 10, 2019 by: Kauress

JOYG Part 2: Making a virtual reality game in #unrealengine4

I’ve finished making level one of JOYG (name of the game). The 1st phase of development involved: Making a map on paper Greyboxing the map in the game world  Adding materials and textures to the world  Adding props like tables, wheels, trash cans, doors  Putting in particle effects such as fire and steam  Putting sounds for example fire crackling, steam sounds  Changing the lighting by

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