1. Setting up a Unity 3D for Vr with Oculus Quest This series documents my current VR Ed Game and also outlines steps for making your own VR games. The game I’m making uses Unity 3D gaming engine and the Oculus Quest as the main headset/platform for viewing the game. 2. Instructions (Part 1) Download Unity Hub 1. Download Unity Hub at: https://unity3d.com/get-unity/download Download Unity
Twitter Bootstrap in #virtualreality using Unity3D
New project for #2020 (amongst a gazillion others) This month I started with a project that I’ve been planning to do for a long time. The goal is to create an immersive experience, and highly interact-able course in virtual reality for learning twitter bootstrap, a front-end technology used to develop mobile/tablet/pc responsive webpages. More specifically to make the learner understand how items are placed horizontally
Browser Snapchat Clone
Not sure why I never updated my blog with that but last summer I coded a browser based SnapChat clone. Oh! so much fun. It’s been coded by using JavaScript and a face tracking library called tracking.js NOTE: for whatever reason the code doesn’t work for you is mostly like (95%) because of a cross browser compatibility issue. I’ve tested this on IE, Chrome and
Almost done making #JOYG !
A small fixes left, for example replacing the ball with bullets, more doors and other design additions. Now I’m working on the game menu!
Sector Survival: A hyper local social survival game
I’ll be documenting my new game Introduction: It’s a hyper local game focused on sector 10, in the city of Chandigarh. Process: Design of game assets Level Design Logic Design Doc: Concept: A social survival strategy game. Objective: To survive a minimum of 20 mins of game play with a base popularity score for example 65% popularity Summary: RPG. The pawn/main character is situated in
Adaptive learning & thinking toolbox
Learning how to learn is a fundamental skill. Note: This is a work in progress Introduction: Recently I’ve decided to spend more time learning virtual reality development with Unreal Engine 4. There wasn’t any panic involved, just a prolonged period of 5 days where I expended a lot of mental energy figuring out a course of action. This is akin to the “Pathways” option provided
Learning english in #virtualreality – focusing on the fundamentals
At our training center we also teach english in addition to tech (programming languages, AutoCAD, 3D S Max, machine learning and vr). The english courses are done in preparation for a test called “IELTS” (International English Language Testing System), which helps them during college admissions and scholarships. For our spoken english module we’ve been using #vr in order to increase student interest and increase the
Sweet & Sour mongoose.js methods – 3
A short snippet to assist in linking of social media accounts in a userschema when using mongoDB & mongoose.js async function generateOrFindUser(accessToken, refreshToken, profile, done) { const email = profile.emails[0].value; const name = profile.displayName || profile.username; const facebookId = profile.id; if (email) { let updatedUser = await User.findOneAndUpdate({facebookId},{email,name,facebookId}, {‘upsert’: true, ‘new’: true}, done); } else { var emailError = new Error(“Your email privacy settings prevent
Pose Recognition Signup/Login with tensorflow.js #machinelearning
This is the next project in sequence to: Simply Auth: Authentication API for devs Simply Auth: Social platform authentication API for devs Sailor Moon Pose Recognition Signup/Login (on going….) The most basic functionality of the app will be: Register with a sequence of 3 poses Confirm your poses Login with your pose password I decided to go with pose instead of gesture since I
Sweet & Sour mongoose.js methods – 2
This is part of the ‘Sweet & Sour mongoose.js methods’ series. In this function we will write a method that acts upon the UserSchema to check whether an email OR username already exists in the database. As an example use-case, this method can then be used in the any of your routes files by exporting the “User” to check whether an email address already exists
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