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You are here: Home / Archives for unity3D

January 1, 2022 by: Kauress

Unity Editor Basics #10: Tool bar: Move tool ➡️

Unity editor

➡️ The move tool allows you to move a game object around in the scene ➡️ The move tool allows you to move a game object around in the scene ➡️ It is used for positioning

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December 4, 2021 by: Kauress

Unity Editor Basics #9: Tool bar: Hand tool ✋

Hand tool

✋ The hand tool allows you to pan/move around the scene with the mouse without moving or shifting any game object ✋The keyboard shortcut is: Q ✋ This is different from the fly through mode which will basically allow you to move very fast in the scene ✋To enter fly through mode press on the right mouse button and then use the WASD keys to

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October 1, 2021 by: Kauress

Color picker in Virtual Reality. Made with Unity for Oculus Quest 1, 2

Color picker demo in VR
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October 1, 2021 by: Kauress

Virtual Reality login with a pattern code made with Unity3D

A small prototype to enable logging into a VR application with a pin code. Made with Unity3D for Oculus Quest 1 and 2

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September 22, 2021 by: Kauress

Unity Editor Basics #8: Menu bar: Help🟢

🟢The menu bar is right below the title bar 🟢Has all these menu options: File, Edit, Assets, GameObject, Component, Window and Help 🟢From the Help drop-down menu you can pull up the Unity User Manual or the Unity Scripting Reference 🟢There are other help options to check out the official Unity forum, Unity answers to get a specific question answered or look up older question-answers

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September 22, 2021 by: Kauress

Unity Editor Basics #7: Menu bar: Window🖼️

🖼️The bar is right below the title bar🖼️Has all these menu options: File, Edit, Assets, GameObject, Component, Window and Help🖼️The Panels option will allow you to view these panels which are normally displayed in the Game editor for example Project, Hierarchy, Scene, Game windows, The Asset Store p🖼️You can also change the layout of the Unity editor to display as many panels as you want,

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February 19, 2021 by: Kauress

Unity Editor Basics #2: Menu bar: File 📁

📁The bar is right below the title bar 📁Has all these menu options: File, Edit, Assets, GameObject, Component, Window and Help 📁The File option is concerned with f options like opening an existing scene, or creating a new scene 📁You can also save your project with the Save and Save as options 📁 Or create a new project from the File menu or open an

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February 19, 2021 by: Kauress

Unity Editor Basics #1: Title bar 📜

📜Title bar is right at the top and displays info about the application and your project 📜Logo (Unity) → Click → Context menu (which allows you to restore, minimize, maximize etc). You can do the same with the buttons on the far right 📜Your project name 📜The name of the scene which is currently open (game level, film scene, splash scene, welcome scene etc) 📜Build

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February 19, 2021 by: Kauress

Introduction to C# in Unity #13: 🥑 If – else if – else conditional statements

If - Else If - Else Conditional

🥑 Use else if to specify a new condition to test, if the first condition is false

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February 17, 2021 by: Kauress

Introduction to C# in Unity #12: 🥑 else block

If Else Conditional

🥑 Use else to specify a block of code to be executed, if the same condition is false

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