Level 1 of Bootstarry is almost complete, a few glitches and narration is missing but it’s starting to shape up. I’ve moved from Unreal Engine to Unity3D for now which means dipping into C# which is ok because I find that better than the flowchart type system that UE4 engine has (blueprints) which makes game development seem a bit magical.
TIP: Game development & design at first is more about knowing a game engine than it is about coding. Video of game here: VR development at 1st is more about getting to know a game engine (example UE4) than it is about coding solely. Today I finished designing/grey-boxing the game world for “JOYG” , a FPS game that I’m making. BTW the name “JOYG” is
At our training center we also teach english in addition to tech (programming languages, AutoCAD, 3D S Max, machine learning and vr). The english courses are done in preparation for a test called “IELTS” (International English Language Testing System), which helps them during college admissions and scholarships. For our spoken english module we’ve been using #vr in order to increase student interest and increase the